ogre

Object-Oriented Graphics Rendering Engine
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Description

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

Active Releases Overview

Release Latest Released Version Version in Testing
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Upstream Summary

Project Homepage

http://www.ogre3d.org/

History

buildsys.build.state.change

bruno's ogre-1.8.1-2.fc19 was deleted

Details
3 months ago - 2014-01-10 08:18:44

fedoratagger.tag.create

williamjmorenor added tag "engine" to ogre

Details
4 months ago - 2013-12-18 16:30:32

fedoratagger.tag.create

williamjmorenor added tag "rendering" to ogre

Details
4 months ago - 2013-12-18 16:30:32

fedoratagger.tag.create

williamjmorenor added tag "graphics" to ogre

Details
4 months ago - 2013-12-18 16:30:32

fedoratagger.tag.create

williamjmorenor added tag "c++" to ogre

Details
4 months ago - 2013-12-18 16:30:32

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